Interactive
& 3D Shaders.An interactive playground for procedural WebGL shaders, real-time WebGPU compute particles, audio-reactive visualizations, and 3D graphics.
Direct WGSL compute pipeline running on native GPU compute adapters. Simulates high-density particle dynamics with zero CPU physics bottlenecks.
6,000+ physics particles computed concurrently on GPU with cursor gravity attraction & repulsion dynamics.
Multi-harmonic cosine color spectrum calculation with real-time domain warping and interactive cursor displacement.
Procedural frequency harmonics modulating 1,600+ points and icosahedron mesh vertices at 60 FPS.
Interactive real-time shape transitions between Torus Knots, Mobius strips, and Icosahedrons with Glass & Gold shaders.
Calculates surface normals and directional Fresnel reflections from trigonometric wave interference patterns.
Paper Shaders-inspired synaptic frequency modulation with cursor attraction and bi-chromatic cyber glow.
Molten mercury fluid simulation with real-time specular highlights and rim-light Fresnel reflection.
React Bits hyperdrive starfield speed tunnel with dynamic velocity shifts on mouse move and scroll.
Quantized 11-bit vertex coordinate compression with fast WebAssembly decompression and WebP texture streaming.